from TFclasses import *
from TFutil import *
import random

def main():
    
    generator = TFGenerator()
    locale = generator.generateGeoMap(5)
    print(locale)
    #locale = [[TFTerrain(generator.generateRandomTerrain(random.randint(5,50)), 0) for i in range(25)] for j in range (25)]    
    
    
    
main()